How does stop motion animation contribute to outcomes in learning areas

Here are just some examples of how stop motion animation contributes to outcomes across different learning areas in the New Zealand Curriculum.

Application of
iPad Animation and stop motion
in the classroom
Primary:
Level 2
of the New Zealand curriculum says students will:
Intermediate:
Level 4
of the New Zealand curriculum says students will:
Secondary:
Level 6
of the New Zealand curriculum says students will:
Technology
The process of creating stop motion animation with the iPad is a technological system in which students learn about how different inputs - story, soundtrack, lighting, models and props, background, picture composition, animation movements and iPad - can be varied and adjusted to allow for different outputs and variations that make a stop motion movie.
Technological systems
Understand that there are relationships between the inputs, controlled transformations, and outputs occurring within simple technological systems.
Technological systems
Understand how technological systems employ control to allow for the transformation of inputs to outputs.
Technological systems
Understand the implications of subsystems for the design, development, and maintenance of technological systems.
English
The process of creating stop motion animation with the iPad requires students to consider different purposes and audiences particularly with choice of film content, language and form. It also requires an understanding of text structures demonstrated in the type of film made as well as requiring students to hone their communication of connected ideas within the film.
Purposes and audiences
Show some understanding of how to shape texts for different purposes and audiences.
Structure
Show an increasing understanding of text structures.
Ideas
Select, develop, and communicate connected ideas on a range of topics.
Social Sciences
(including Media Studies)

Stop motion animation is a skill which allows students to demonstrate their understanding of social sciences concepts by making films which reflect how time and change affect people's lives, how events have causes and effects, and social justice and human rights.
Gain knowledge, skills, and experience to understand how time and change affect people's lives. Gain knowledge, skills, and experience to understand that events have causes and effects. Gain knowledge, skills, and experience to understand how individuals, groups, and institutions work to promote social justice and human rights.
Visual Arts
(including Graphic Design)

Stop motion animation is a tool which students can use to explore and apply their knowledge of art-making conventions. It provides a practical way for students to express the ideas they have developed within the Visual Arts curriculum.
Developing Practical Knowledge
Explore a variety of materials and tools and discover elements and selected principles.
Developing Practical Knowledge
Explore and use art-making conventions, applying knowledge of elements and selected principles through the use of materials and processes.
Developing Practical Knowledge
Apply knowledge of a range of conventions from established practice, using appropriate processes and procedures.